World of Monsters

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game design

World of Monsters is a classic platform game that immerses players in a world overrun by terrifying creatures. In the story, the player takes on the challenge of battling monstrous hordes that threaten the land. Progressing through diverse levels, the player navigates perilous maps filled with traps, testing agility and timing through demanding platform sequences. Each stage introduces new challenges with distinct visuals, atmospheric sound design, and a steadily rising difficulty curve.

The gameplay centers on the tactical use of a wide range of weapons. From swords to ranged gear, the arsenal allows the player to experiment with different combat styles. Intense boss battles, dynamic platforming mechanics, and responsive controls make World of Monsters not just an action-packed adventure but also a compelling blend of skill and strategy that keeps the player fully engaged.

Stack: Freeform, Adobe CC, Blender

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